martes, 27 de enero de 2009

Report of the class(21-01.09)

Last class we talked about the different types of 3D printing machines, their characteristics, pros and cons, uses, how they work, the different materials and mechanisms of each one..

Also we had a demonstration to know how to use a 3D digitizer. It can be used in Rhino, and in this program you have several options to digitize and object, for example by points, interpolate, planar section curve, and others. This 3D digitizer function with a pen that is the one who scans, and a pedal that starts, ends, and cancels the digitizing. A recommendation while digitizing an object is to path it, with several lines in order to go straight.

martes, 20 de enero de 2009

Thinking In Prototypes

The article named Thinking In Prototypes talks about some of the processes that we need to take in account when we create new designs. Some of these processes are to prove and to demonstrate that these new designs accomplish their function. It is so important to prove them in order to make some chances and to improve their function, ergonomics, aesthetics, and all the aspects that are needed to take in account while we design new objects. So, when we verify a new object we can prove it with a random group of people; it is so important their opinion because after all, Industrial Designers design for that market.
Like it’s important to verify new designs, the Design Process has evolved over time. Examples of this are prototypes; some years ago prototypes consisted in drawings, and making a real prototype involve a lot of time and sometimes it couldn’t get the same object that was in the drawing, so it wasn’t enough. Then it can be able to do renders or 3D drawings and these was so much better because it is possible to look around all the object, their different views and how it works. This also improves the real prototypes because now with these programs it´s easier to understand how to make and how a new design works. And now, we have the possibility to make real prototypes while we use a 3D design program (CAD- Computer aided Design); this helps to understand even more the function, the design and the shape of each piece of a new object, and also if the design concept is mechanically viable.
Physical prototypes also know as rapid prototypes, helps designers to flush out mistakes in less time, and this also contribute to speed up the design process. As it’s faster, it´s less costly. These prototypes don’t confirm you that it won´t be any error, but help you to identify earlier the different errors and after a processes of trial and error…at the end the design will work out in its best way. Each time that we modify a design it must be proved, because maybe when we modify some part or the design another one could not work anymore. That’s why designers have to verify their design as much as they can, even more if the design involves the secure or the people; as it says in the article...if you don’t try, you will fail. Rapid prototypes help designers to understand not only the design or the function of an object, but also the shape, texture, size, and all this factors that deal with the concept of a new design.
Finally, the article says that each designers need to prove their own design in order to verify it, but it is important to put their shoes in the user’s shoes, like if we don’t know a the purpose of a design in a deeply way.